Ever noticed the in-game radio plays at perfect quality inside tunnels? In real life it would drop to static. Tunnel Radio fixes that.
Drive into a tunnel and your radio fades into crackling static — drive out and the music returns. One click makes ALL your existing in-game stations tunnel-aware (names, order, and the radio UI stay exactly as they are); one click restores your original list.
FEATURES
- +500 tunnels detected automatically from the game's own covered-space map data
- Works through the real in-game radio — volume and UI behave as always
- 10 different procedurally-generated static sounds, a different one every tunnel
- Realistic: short bridges and underpasses do NOT cut the signal, only real tunnels (200 m+)
- Manual tunnel tagging for map mods (Tag Entry / Tag Exit)
- Shows your game version vs. database version and warns on mismatch
- Lives in the system tray while you play
30-second demo with sound:
https://github.com/bohbotoly/ets2-tunnel-radio/releases/download/v0.3/demo-tunnel.mp4
SUPPORTED VERSION
Built and tested on ETS2 1.57.x. Newer game versions are not verified yet — official support planned. The app warns clearly on version mismatch.
REQUIREMENTS
- Free .NET 8 Desktop Runtime (one-time install from Microsoft)
- Telemetry plugin included in the download (RenCloud SCS SDK plugin v1.12.1, MIT)
- Full install steps in the README
Support thread on the official SCS forum: https://forum.scssoft.com/viewtopic.php?t=352418 (Awaiting Approval)
Source code: https://github.com/bohbotoly/ets2-tunnel-radio