Ushington's fourteenth public prerelease.
Changes:
- Removed game version restriction
- Many areas of the map fully/partially deleted with some areas some areas rebuilt, including:
- Road 6 (will eventually be included in Dolgate overhaul) and Zaffunk (with a future airport)
- Highway 8 and interchange with Hw-9
- Highway 9 (additional non-highway section continues to Mexico)
- BUSH-9 (Mexican continuation of Hw-9, rebuilt as an outdated connection to a future tolled highway south of Tipito)
- Road 2 (routing will become more clear as the southeast gets built)
- Highway 10 (unsigned)
- New town: Huberta, found at the interchange of Highway 9 and Road 2 on the border with Mexico, features raised pedestrian crossings
- Signage updates: Old signage removed, now almost all signage you see is accurate and updated
- Removed road and ferry connections. (Reforma map dependency also removed.) These will return after SCS California is finished.
- Mod merged to one file (but FLD Prefabs must be downloaded separately).
There may be more changes, but I don't remember; this was written months before publishing.
Known Issues:
- In many places AI traffic does not follow the road lines. This will be fixed eventually; I'm just lazy.
- Tipito and the US border crossing have been moved west of Tipito to avoid sector conflicts. Tipito will eventually be moved back; the border crossing will remain for a while.
Load Order:
- Ushington
- prefabs_packed
- Mega Resources
Usage:
- As an addon map: Download Mega Resources and FLD Prefabs and install them (and Ushington) according to the load order above.
- As a standalone map: In addition to the above steps, set your headquarters to Zaffunk and then install 1:1 Time Scale and Delete USA.